LW SHORT: Displacement Raycasting
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Mark Warner
A displacement technique using LightWave 3d's Ray Cast Geometry, handy for following the contours of already modelled geometry. There's probably a few ways to approach this but found this technique to be quite stable and reliable.
Web: markwarner.tv
Insta: Instagram.com/markwarnertv
My LW stuff
Tutorials: YouTube.com/markwarnertv
Twitter brain dumps: Twitter.com/LW_shed
A zip contains all relevant LightWave 3d scene files
Size
3.37 MB
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